Ulla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and tan workpants. Her shirt is white, and she wears a heavy tan leather apron most of the time, and she perpetually has her greataxe ready. Her chestnut hair is still thick. She is very pretty but has cold, dead eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ulla grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ulla. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1900 sp. Silver chalice with lapis lazuli gems (160 gp).
Thorin Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better kind of golem.
Motivation: He feels threatened by others.
Flaws: Depressed, Fearful, PTSD. Bonds: Attractive, Military. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Aura Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. She wears her red fur up. Her copper eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Flattery will make her almost putty in your hands.
History: She comes from a rich southern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and doesn't want to be a mercenary and was forced into it by her family
Flaws: Selfish. Bonds: Attractive, Rich, Job, Family. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee.
Boddynock Reese, Male Gnome [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.
Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Painter for hire.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Job, Religious, Rich. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item.
Tharivol Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Merchant. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair up in a very large beehive style do. His green eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Tharivol enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Layabout, but he was a colossal failure. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic, Hedonist, Disease. Bonds: Job, Criminal record. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 pp. 1 Breastplate.
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