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Advanced [show]


Salanop Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. She is tall, broad shouldered and powerfully built. Her white hair has been sun bleached extensively. Her ears are large.

Personality: This woman loves painting and to teach people painting more than just about anything. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Salanop took refuge in the large cave and found the beat up axe and armor she uses now. She has never given up on her painting dream.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor, Nature. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Salanop Quillsharpener, Female Gnome Paladin 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Yvonne Oakes, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She keeps her black hair in a pixie cut. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to fit into much smaller and tighter spaces than normal.

History: She was always a brilliant, if unscrupulous mind. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Professionalism, Gifted, Logical. Flaws: Insane. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Yvonne Oakes, Female Human Fighter 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Giant, Infernal, Abyssal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp.


Social Check DCs


Aura Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy brown pantaloons and a yellow scarf. Her gray fur is matted, messy, and big. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She misses her home and complains about the freezing weather, even in summer.

History: She was raised by priests from a young age. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Aura Timber, Female Tabaxi Druid 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. Obsidian (14 gp).


Social Check DCs


Great Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears an entirely brown suit with violet socks and a vest with buckled shoes. Her left hand appears badly burned and disfigured. Her fur, while still mostly cinnamon, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: In love, Religious, Family. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Great Of Spirit, Female Tabaxi Fighter 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, violet shirt, and blue tie. He is physically well-built. He wears a broad hat to cover his moderate length auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Stableman, Adrik learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 10 years.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Adrik Bigtoe, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs

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