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NPC Generator

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Advanced [show]


Dorn Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a lot of dark rich colors, with gold accents. He has wavy blonde hair. His gray eyes peer out from beneath his small black hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Dorn Gresham, Male Half-Orc Adept 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. Pink pearl (110 gp).


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her fur, while still mostly red, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Emerald was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She inherited the family business which she has now maintained for 11 years.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Optimist. Flaws: Insane. Bonds: Job, Poor, Nature. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Warrior 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Lezre Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear black clothing when she does not wear armor. She has a moderate pudge and is not very fit. She wears a colorful flower in her brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves telling others what to do and how they should feel about things. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of a Slave Trader, who enjoyed hunting, Lezre was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lezre took refuge in the large cave and found the beat up sai and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and several ex partners dislike her way of doing things and want revenge

Ideals: Opinionated. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Lezre Darby, Female Half-Orc Wizard 1
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Banded agate (14 gp). 1 Simple lock.


Social Check DCs


Erias Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a hunchback. He has a long brown beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He is obsessed with his god.

History: Erias was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Insane. Bonds: Religious, Poor, Adventurer. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Erias Silverstone, Male Dwarf Bard 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp.


Social Check DCs


Savaran Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her red crest is still thick. She wears crescent spectacles with a black brim.

Personality: Savaran wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... As long as the job gets done she does not care how it got done.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Savaran never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is greedy.

Ideals: Disciplined, Professionalism. Bonds: Attractive, Rich, In love. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Savaran Hashphronyxadyn, Female Dragonborn Warrior 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)15 (+2) 14 (+2)19 (+4)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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