Veit Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is auburn. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Veit enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Slave, Job. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Ahinar Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her blonde hair. Her eyes, though not visible through her cowl, are hazel.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with writing.
History: She was born to loving parents in a slum to the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ahinar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Poor, Slave, Attractive. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Arha Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). Her hair is red, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.
History: Born in the north to a Dyer, Arha learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Dyer.
Motivation: Expand her business; and further expansion of business
Ideals: Athletic. Flaws: Disease, Addict. Bonds: Attractive, Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 800 sp. Aquamarine (600 gp). Aquamarine (600 gp).
Ronobe Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right leg appears badly burned and disfigured. She wears her black hair up. Her eyes are a pleasant gold.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Ronobe lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Poor, Family, Religious. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Red garnet (70 gp).
Carrie Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a blue suit, violet shirt, and blue tie. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.
History: His mother raised him in a mountain cabin. Carrie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Half-Elven people; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Insomniac, Racist. Bonds: Nature, Adventurer. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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