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NPC Generator

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Advanced [show]


Hoglik Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a white costume with the symbols of luck on his torso. His hair is chestnut and curly. His fierce violet eyes like to dwell on things.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Hoglik Quinton, Male Half-Orc Barbarian 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Arcana +0, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 370 gp. Obsidian (15 gp). Violet garnet (500 gp). Eye agate (15 gp).


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying brother.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Gerald Melancon, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Sarai High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. She keeps her white hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Bonds: Attractive, Slave, Rich. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Sarai High-hill, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Shax Flight, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. Her hair is purple and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious woman she believes everything happens for a reason. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born the only child of a wealthy merchant. Shax was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Justice, Entrepeneur, Philantrophist. Bonds: Attractive, Immigrant, Religious. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Shax Flight, Female Tiefling Expert 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Urshar Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light grey in addition to tight pants. She wears her chestnut hair up. This blue eyed westerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Urshar grew up listening to her father's many stories. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Urshar began to lead the lost caravan. She has worked as a Courier like her father before her.

Motivation: Seeks redemption; and she wants revenge against drow

Ideals: Entrepeneur. Bonds: Immigrant, Enemies, Adventurer, Job, Criminal record. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Urshar Strakeln, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 sp. Black velvet mask with numerous citrines (30 gp).


Social Check DCs

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