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Advanced [show]


Antinua Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue coat over a grey low-cut shirt, and a feathered hat upon her head. She is bristling with hidden weapons, mostly greatswords and clubs. Her golden hair is drawn into a tight pony tail with a clover scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She pushes her goals aggressively. She is also a coward if confronted.

History: Antinua was born in the north. At a young age she loved to build and create. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She ran away from her former home and has been making her living as a Tailor for the past few years.

Motivation: Seeks redemption.

Ideals: Persistence. Flaws: Emotional, Fearful. Bonds: Criminal record, Job. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Antinua Othronus, Female Elf Sorcerer 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Corkitron High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long black hair reaches down to his waist. He has green eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Corkitron studied abroad. He worked as a nervous Dyer and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: To reunite with his absent mother; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Job, Family. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Corkitron High-hill, Male Halfling Monk 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of his god around his neck, and a greataxe on his belt. He is tall, broad shouldered and powerfully built. With bright auburn hair and a scraggly beard. His ears are large.

Personality: Nuraval is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Military. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Nuraval Dankil, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 250 gp. Coral (100 gp). Silver pearl (100 gp). Banded agate (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Baradad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His gold crest is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Baradad has worked very hard to control his curse. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Baradad Chumbyxirinnish, Male Dragonborn Fighter 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Richard Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears bulky violet painted plate armor. His clothes are grease stained in places. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Richard was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Richard Netyoive, Male Half-Elf Druid 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Red spinel (70 gp).


Social Check DCs

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