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Advanced [show]


Tricking Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man likes to wear brown tank tops with black pants. He wears his red fur up. He is very pretty but has cold, dead eyes.

Personality: Tricking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was born at the edge of vast mountains. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Extrovert, Persistence. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Tricking Of Shadows, Male Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Celestial, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Morana Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her skin is fair and her fingers are delicate and long. Her golden hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She loves telling others what to do and how they should feel about things. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Morana is combative with any and all who dare try her patience in the slightest.

History: The child of a Spice Merchant, who enjoyed hunting, Morana was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Morana took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and to find somewhere to settle down

Ideals: Opinionated, Justice. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Morana Rubyeye, Female Dwarf Expert 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Prâk Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Prâk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Prâk. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Terse, Disease. Bonds: Attractive, Criminal record. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Prâk Asheton, Male Half-Orc Bard 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp. Amethyst (110 gp).


Social Check DCs


Dreali Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears blue cloth garments or leather armor. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He got into the Interpreter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. Recently he has begun working with bootleggers and crooks.

Motivation: Many drow want him driven away; and he is unsatisfied with his job

Ideals: Disciplined, Professionalism. Bonds: Job, Criminal record, Enemies. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Dreali Casilltenirra, Male Elf Aristocrat 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mindartis Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of his god on his torso. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Mindartis Goltorah, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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