Antinua Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. She wears a broad hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy
Flaws: Sensitive. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Heather Yardley, Female Human [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. With wild blonde hair. She has gleaming, smiling hazel eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She desires power and/or immortality; and wants to open a new tavern
Ideals: Impeccable. Bonds: Rich, Religious, Job, Adventurer. Occupation: Cook
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Melee.
Smoking Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a pastel and green handkerchief worn on his left side. His fur is orange and curly. He wears an eyepatch.
Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: Job, Religious, Nature, Rich. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Caramip Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears baggy tan pantaloons and a violet scarf. She keeps her long golden hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in the west her family was never financially stable. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their daughter. She worked as a Stableman, and she later adopted a second daughter.
Motivation: She is wracked by social anxiety; and doesn't want to be a stableman and was forced into it by her family
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Family, Poor. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Trail Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears pastel painted combat armor at almost all times. He has dyed his greying gray fur a little too much giving a sharp gray color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Trail is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Trail never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Disease. Bonds: Military, In love. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp. Moonstone (80 gp). Silver pearl (40 gp). Golden yellow topaz (400 gp).
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