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NPC Generator

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Advanced [show]


Williamina Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a violet costume with the symbols of luck on her torso. Her hair is red and curly. She has gray eyes and a violet hat with a red feather.

Personality: Williamina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She receives visions of the future at random moments

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Williamina took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: To get a good night's sleep; and doesn't want to be a painter and was forced into it by her family

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Williamina Firahel, Female Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Beast Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His fur is cinnamon and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. After coming to the age of reason, Beast took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Beast Mist, Male Tabaxi Ranger 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Nicholas Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His auburn hair is singed and shortened. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He cannot resist a sob story and will often dote over anyone who has one.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Tewksbury, Male Human Druid 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Amethyst (100 gp).


Social Check DCs


Sun Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. She has no fur. Her copper eyes lackadaisically let the world flow into them.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Actor business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Actor for hire.

Motivation: To be a Blacksmith again.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Sun Paws, Female Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Whurbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. He has moderate length white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Cynical, Hedonist, Mundane. Bonds: Attractive, Military. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Whurbin Fireforge, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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