Balimaar Snape, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He has a moderate pudge and is not very fit. He has styled his silver hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. In his 10th year, his parents were killed by a drow raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and revenge
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp.
Ar-Pratu Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears white painted combat armor at almost all times. His white hair is styled in orderly dreadlocks. His eyes are gray and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Hedonist. Bonds: Religious, Mentor. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. 4 Antitoxin.
Bryseis Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear black pants and tee shirts and is in decent physical shape. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady black eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a criminal king-pin and mafia family In her 14th year, her parents were killed by a giants raid, leaving Bryseis alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Bryseis and her spouse have recently divorced.
Motivation: Someone believes her a fraud; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Celestial, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Flask Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her gray fur is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When she's not drinking or sleeping the drinks off, she's doing music.
History: Born in the west to a Ruler, Flask learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.
Motivation: Her religion dominates her actions.
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Job, Religious. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Foxilon Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his old friends.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Slave, Attractive, Poor. Occupation: Mayor
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Infernal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. White pearl (60 gp). 1 Masterwork Uncommon Weapon.
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