Akra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her blue crest is drawn into a tight pony tail with a butterfly scrunchie. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.
Motivation: A deep hatred of brigands; and many brigands want her driven away
Ideals: Optimist. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Zepar Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His dark red hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Barrister
Voice: German accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Don Cromwell, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is braided into rings. His blue eyes peer out from beneath his feathered brown hat.
Personality: Prone to second guessing himself, he comes off as nervous. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Don's homeland. Don decided to take the middle way and become a bodyguard. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Justice, Fighting. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp. Pink pearl (120 gp).
Chem Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He has wavy dark red hair. This white eyed westerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he wants to get laid
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Disguise kit. 1 Magnifying glass. 1 Superior lock.
Kilia Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely grey suit with red socks and a vest with buckled shoes. She sports a flattop hair cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Kilia embodies much of what other species detest in the Dwarves. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She was granted druidic powers by her dying brother.
Motivation: She's repulsed by the PC; and an old rival family wants her found
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!