Dynamic Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of magic on her torso. Her yellow fur is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp. 1 Masterwork Common Melee.
Nordak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.
History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.
Motivation: To clean up the streets; and find a way to reverse the transformation of his brother
Flaws: Ugly, Fearful. Bonds: Rich, Guardian, Mentor, Family. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 330 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (100 gp).
Lûgdash Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: Lûgdash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Neega Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black collared shirt and green skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She has wavy blonde hair. She is baby faced.
Personality: Eccentric and domineering, Neega will drive conversation. Animals are drawn to her, and she is able to talk to them.
History: Born in the south her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert, Gifted. Bonds: Immigrant, Poor, Religious. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Antrara Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. Her bronze crest is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Antrara's homeland. Antrara decided to take the middle way and become a bodyguard. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many goblins want her driven away.
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. Zircon (80 gp). Black pearl (500 gp). 2 Thunderstones.
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