Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His white crest is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Family. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
Dondon Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dark leathers with embroidery. His long black hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Beggar in town.
History: A powerful brothel owner made him what he is. Cursed with vampirism at a very young age, Dondon has worked very hard to control his curse. He has drifted from career to career and currently works as a Beggar.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Chain shirt.
Uraim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his brown robe and has his lance always slung over his shoulder. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Courier, Uraim learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Terran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Pirithin Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a white and violet handkerchief worn on his left side. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of western immigrants he idolized his father. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many drow want him driven away; and revenge
Flaws: Antagonistic, Insane. Bonds: Family, Immigrant, Enemies. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Robert Middleton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a flapper bob. His fierce green eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!