Waywocket Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on her right hand. Her brown hair is unkempt and raggedy. Her amber eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the north her family was never financially stable. Through the years after Waywocket was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Waywocket's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Waywocket and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Xappan Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length red hair. His black eyes peer out from beneath his feathered green hat.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: He is a Jackalwere in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world.
Ideals: Gifted, Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Attractive. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal, Undercommon, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 2200 sp.
Ghaliver Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Ghaliver took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has decided he is irredeemable; and he is greedy
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record, Rich. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Large well-done wool tapestry (200 gp).
Silaqui Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. Her hair is always cut to a buzz. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Sold as a small child to a wizard, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and a deep hatred of dire rats
Ideals: Optimist. Flaws: Secretive. Bonds: Job, Enemies, Mentor. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 240 gp.
Huru Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her auburn hair is matted, messy, and big. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and she is wracked by social anxiety
Ideals: Persistence. Flaws: Ugly, Selfish, Disease. Bonds: Nature. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Half-Plate.
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