Eberdeb Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tan leather gloves, a tan jacket, and tight pants, and a wedding ring on his left hand. He keeps his long white hair kept up in a rat tail. He has blue eyes and a tan hat with a grey feather.
Personality: He has always had a great fascination with Tabaxi culture. He is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Racist, Disease. Bonds: In love, Rich. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chalcedony (80 gp).
Sarah Ridley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. With bright auburn hair. Her fierce violet eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Bookbinder father left her crippled. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Mentor. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Murgen Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a top hat to cover her moderate length blonde hair. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: She was always a brilliant, if unscrupulous mind. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Disciplined, Logical. Flaws: Selfish, Insane. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
Dara Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tattered old clothes. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels threatened by others
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 160 pp.
Giselle Sheldon, Female Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Giselle was born the youngest of three triplets. She was an apprentice working in her mother's forge. She now travels the world, in search of power and loot.
Motivation: A deep hatred of illithids; and she is unsatisfied with her job
Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Family, Job. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jasper (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!