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NPC Generator

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Advanced [show]


Morkral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair is short and white. He has several tiny amethyst earrings on each ear.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Morkral Trueanvil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Karash Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely white suit with tan socks and a vest with buckled shoes. His auburn hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new banker responsibilities is difficult

Bonds: Family, Rich, Criminal record, Job. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Karash Cornish, Male Half-Orc Fighter 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 8000 cp. 1 Breastplate.


Social Check DCs


Theodoric Hale, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair is cut close to his head. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Theodoric was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is content; and he is greedy

Flaws: Emotional, Fearful, Mundane. Bonds: Job, Rich. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Theodoric Hale, Male Human Barbarian 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey cloak and cross-gartered red stockings. His hair is black and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many orcs want him driven away; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Barney, Male Human Aristocrat 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Ralf Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His long silver hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Professionalism, Justice. Bonds: Immigrant, Criminal record, Family. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Ralf Brownrigg, Male Human Druid 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. Freshwater pearl (11 gp).


Social Check DCs

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