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Advanced [show]


Korinn Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is white, and she wears a heavy green leather apron most of the time. She carries with her a set of scythes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her silver crest is singed and shortened. She has gold eyes and a green hat with a white feather.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Korinn's homeland. Korinn decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Korinn Linxakasendalor, Female Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. Her fur is black and curly. Her thin eyebrows rest above her beady hazel eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Three Of Wine, Female Tabaxi Expert 5
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 16 (+3)18 (+4)
Skills Nature +6, Performance +7
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Antitoxin. 6 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Gerard Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His top hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and wants to raise his children well

Flaws: Ugly. Bonds: Enemies, Family, Nature. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Gerard Tealeaf, Male Half-Elf Druid 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Drifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'1" and is renowned for his bright pastel suits and hats. His right hand appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length brown fur. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Mortician mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence, Gifted. Flaws: Disease, Addict, Impulsive. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Drifting Peak, Male Tabaxi Druid 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Auran, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 pp.


Social Check DCs


Krimmon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. He keeps his black hair in a flapper bob. He has brown eyes and a red hat with a blue feather.

Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. Through the years after Krimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Krimmon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Krimmon Wiseacre, Male Halfling Aristocrat 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)18 (+4) 12 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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