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Advanced [show]


Melech Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green broad hat and green clothes. He has a penchant for wearing a ring with an oversized opal on his right hand. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Dwarven culture. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Flaws: Racist, Shy. Bonds: Rich, Adventurer, Mentor, Job. Occupation: Baker

Voice: Whispers

Attributes [hide]

Melech Frailty, Male Tiefling Wizard 2
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp.


Social Check DCs


Ombul Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Slave, Rich. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Ombul Warmwater, Male Halfling Adept 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 800 sp.


Social Check DCs


Vepar Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears dark leathers with embroidery. Her brown hair is unkempt and raggedy. Her eyes are black and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. While studying, she fell in love. They married and had a daughter. She has never given up on her singing dream.

Motivation: Wishes to resurrect an old love; and to clean up the streets

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, In love. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vepar Mute, Female Tiefling Bard 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 16 (+3)17 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 8000 cp.


Social Check DCs


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. Her clothes are grease stained in places. She wears her yellow fur down. Her face is scarred and worn.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Mercenary, Three learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: To prove her worth to the world.

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Three Treat, Female Tabaxi Monk 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +6

Possessions: 130 gp. Amber (130 gp).


Social Check DCs


Gurdis Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. She has a long chestnut ponytail with little hanging trinkets. Her violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Gurdis was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Cook and was forced into it by her family.

Ideals: Disciplined, Artistic. Bonds: Family, Poor, Adventurer. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Gurdis Durthane, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp. 4 Antitoxin.


Social Check DCs

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