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Advanced [show]


Quelenna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has a very tight haircut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Quelenna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Opinionated. Flaws: Hedonist, Fearful. Bonds: Military, Adventurer. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Quelenna Qualanthri, Female Elf Rogue 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 7 Acid flasks.


Social Check DCs


Dell Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing red shirts, loose pants, and blazers most of the time. Her white hair is smooth and relatively long. Her green eyes lackadaisically let the world flow into them.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Dell Tosscobble, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Greeba Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a black scarf. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a skull on it. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Greeba Altham, Female Half-Orc Aristocrat 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 230 gp.


Social Check DCs


Melech Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his white hair to look like a famous performer. His eyes are silver and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Melech was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Melech Abstract, Male Tiefling Warrior 3
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Krimp Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Krimp would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Krimp was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Athletic, Passionate. Bonds: Military, Poor, Slave. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimp Dryden, Male Half-Orc Monk 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 pp.


Social Check DCs

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