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Advanced [show]


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown armored body suit, with a simple grey line shooting up and back down. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly. Bonds: Poor, Has a crush, Criminal record. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Orsik Frostbeard, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp. Zircon (80 gp). Hematite (5 gp). Eye agate (5 gp).


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is well dressed, constantly wearing a grey suit, green shirt, and brown tie. His clothes are grease stained in places. He has a small bristly mustache and wavy auburn hair. His thin eyebrows rest above his beady green eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Detective

Voice: French accent

Attributes [hide]

Fargrim Torunn, Male Dwarf Commoner 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lucan Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky yellow painted plate armor. His chestnut hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Artistic. Flaws: Ugly, Insomniac, Sensitive. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Lucan Horineth, Male Half-Elf Expert 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2 Smokesticks.


Social Check DCs


Lance Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky yellow painted plate armor. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: To be a Map Maker again; and he is a bit of a kleptomaniac

Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Blum, Male Half-Elf Monk 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Juliana Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears her chestnut hair up in a very large beehive style do. She has gleaming, smiling violet eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Juliana lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She's attracted to the PC; and sabotage a competitor

Ideals: Gifted. Bonds: Enemies, Family, Job, Has a crush. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Juliana Fahrend, Female Half-Elf Commoner 4
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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