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NPC Generator

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Advanced [show]


Tod Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: Eccentric and domineering, Tod will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. In his 16th year, his parents were killed by a illithids raid, leaving Tod alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Tod Glenfellow, Male Halfling Druid 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. Red spinel (110 gp).


Social Check DCs


Chenna Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is golden. She wears an eyepatch.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast desert. When Chenna reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She feels kind of lost in life.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Military. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Chenna Fatrabbit, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Tourmaline (140 gp).


Social Check DCs


Cloak On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and brown tie. He is bristling with hidden weapons, mostly monstrous two handed axes and shortbows. His yellow fur has been sun bleached extensively. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. Cloak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cloak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Cloak On the Water, Male Tabaxi Fighter 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Great Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His beige fur is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Bellfounder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of dire rats.

Flaws: Ugly, Sensitive, Shy, Disease. Bonds: Poor. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Great Of Snakes, Male Tabaxi Adept 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)18 (+4)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. 1 Good lock.


Social Check DCs


Virra Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. Her blonde hair is heavily combed to the left. Her face is scarred and worn.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Virra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Someone believes her a fraud; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Virra Cobblelob, Female Gnome Bard 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 100 sp. Red-brown spinel (160 gp).


Social Check DCs

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