Dayereth Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet costume with the symbols of the four houses of cards on his torso. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Server in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Flaws: Insomniac, Disease. Bonds: Job, Immigrant. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Heskan Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light black in addition to tight pants. He wears a colorful flower in his white crest. His eyes are likewise gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. During his travels, Heskan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Heskan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Heskan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Flaws: Antagonistic, Disease, PTSD. Bonds: Attractive, Adventurer. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 110 gp.
Murgen Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a robe, a symbol of luck around her neck, and a sai on her belt, and a wedding ring on her left hand. Her golden hair is cut jaggedly and amateurishly. She has blue eyes.
Personality: Overbrimming with self-confidence, Murgen isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She has all her life been fascinated with writing.
History: She was raised in a white middle class family as the only child. Her mother was very strict, and drilled into her lessons on being the perfect lady. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Murgen never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Artistic. Flaws: Mundane. Bonds: In love. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 50 gp. Rock crystal (60 gp). 1 Holy water.
Lance Rodney, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears a deerstalker hat to hide his balding. He has amber eyes and a brown hat with a grey feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp.
Erky Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy silver hair. His fierce green eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Erky was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends
Ideals: Philantrophist. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
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