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NPC Generator

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Advanced [show]


Ielenia Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears violet cloth garments or leather armor. She keeps her silver hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Weaver. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Rich, Job. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Ielenia Runghold, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Griselda Graham, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. She has slicked back white hair. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.

History: Griselda hails from a village terrorized by gnolls. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Griselda began to lead the lost caravan. She was granted arcane powers by her dying brother.

Motivation: Wants to have a good time and be beloved; and to end her boredom

Ideals: Gifted, Entrepeneur, Optimist. Flaws: Mundane. Bonds: Enemies. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Griselda Graham, Female Human Monk 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with deerstalker hat. His green crest has been sun bleached extensively. His eyes are gold and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Bard 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp.


Social Check DCs


Silaqui Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Silaqui isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. Her first spouse was a Server, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Impeccable. Bonds: Job, Rich, Family. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Silaqui Ofandrus, Female Elf Fighter 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 300 sp. Jasper (60 gp). Lapis lazuli (7 gp).


Social Check DCs


Duergath Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His golden hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Beggar, who enjoyed hunting, Duergath was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Duergath took refuge in the large cave and found the beat up pickaxe and armor he uses now. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Duergath Glanhig, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)18 (+4) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnoll, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs

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