Seddit Honor, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her hair is greying and her face has many wrinkles. Her eyes are likewise red.
Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.
Motivation: An old rival family wants her found.
Ideals: Athletic. Flaws: Disease. Bonds: Has a crush, Poor, Family. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. 4 Antitoxin.
Fargrim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. His tied-back hair is silver. He has several tiny sapphire earrings on each ear.
Personality: He dislikes all the random violence that takes place in the north. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his poetry dream.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Pacifist, Artistic. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Silk rope.
Everard Langley, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He carries with him a set of whips, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.
History: Everard hails from a village terrorized by gnolls. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he wants revenge against gnolls
Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Guardian, Enemies. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 300 sp.
Watson Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.
History: Watson was raised in a hard working conservative environment. He worked as a nervous Crown-heir and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Rich, Family. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Chain shirt.
Gorga Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. She sports blonde long hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Gorga was born on a far eastern island where she grew up under the tutelage of her father, an expert Junk Dealer. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father.
Ideals: Athletic, Persistence, Gifted. Bonds: Rich, Family, Immigrant. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
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