Sannl Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. She wears her hair in dreadlocks. She has several tiny emerald earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: When she was but 6 years old her parents immigrated from the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the west, certain she would find work there.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Auran, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.
Aldous Darlington, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy grey pantaloons and a black scarf. He wears his white hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Spy, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Aldous never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, In love, Job. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp.
Morkral Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barrister.
Motivation: Wants a kiss; and he is unsatisfied with his job
Ideals: Logical. Bonds: Job, Rich, Has a crush. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp.
Kerkad Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a black poncho over his likewise colored trousers and shirt. His long red crest is drawn into a two foot long braid. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Insane, Addict. Bonds: Family, Nature. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Rolf Alston, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with tan socks and a vest with buckled shoes. With a patchy red beard and wild red hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
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