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Advanced [show]


Dazzazn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy black suit. His gold crest is knotted and matted. His eyes are gold.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: Dazzazn was born with his mother's beautiful face. Dazzazn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Dazzazn Delmirev, Male Dragonborn Commoner 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Chay Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man very much looks the part of a Ruler, and sports empty pouches on his belt. His silver hair is greasy and uncared for. This violet eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Knight again; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Joker, Justice, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Chay Hilltopple, Male Halfling Aristocrat 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


Thorpe Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He keeps his white hair in a pixie cut. His fierce brown eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Thorpe grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist. Flaws: Sensitive. Bonds: Attractive, Adventurer, Religious. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Thorpe Goodbarrel, Male Halfling Warrior 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Shamil Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many violet ritualistic tattoos. She is well dressed, constantly wearing a tan suit, violet shirt, and brown tie. Her red hair, when down, is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made her what she is. She was an apprentice working in her mother's forge. She struck the Fisher job and began her own company from there.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and she's looking for her big break

Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Mentor, Job. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Shamil Nackle, Female Gnome Commoner 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tree Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He wears his beige fur up. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job, Enemies. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Tree Fang, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2 Smokesticks.


Social Check DCs

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