Damaia Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She very much looks the part of a Bellfounder, and she perpetually has her pickaxe ready. Her hair is purple, silky, and of moderate length. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Damaia grew up listening to her father's many stories. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult.
Ideals: Fighting, Impeccable. Bonds: Job, Attractive, Adventurer. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2400 sp.
Tana Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her right leg appears badly burned and disfigured. Her long white hair reaches down to her waist. Her eyes, though not visible through her cowl, are amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Tana lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Tana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tana's mother didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Shy, Secretive, Antagonistic. Bonds: Family. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 600 sp. 1 Masterwork Common Melee.
Oblar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His black hair has been sun bleached extensively. His amber eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. Through the years after Oblar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Oblar's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Selfish, Antagonistic. Bonds: Adventurer, Guardian, Nature. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Melee.
Morkral Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Wants to raise his children well; and meet up once more with his childhood friend
Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Family. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Mishann Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her gold crest, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is harsh and unforgiving.
History: Born in the east to a Barkeep, Mishann learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She is greedy; and she's looking for her big break
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 400 gp. Hematite (7 gp). 1 Half-Plate.
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