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Advanced [show]


Thodris Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has slicked back silver hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She has always had a great fascination with Tabaxi culture. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Thodris studied abroad. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted druidic powers by her dying brother.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Thodris Gorunn, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)17 (+3) 11 (+0)7 (-2)
Skills Persuasion +0, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 pp. Eye agate (6 gp). Tourmaline (140 gp). 1 Smokesticks.


Social Check DCs


Seraphina Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish silver hair is in a traditional bowl cut. She has violet eyes and a white hat with a black feather.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Seraphina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Joker. Bonds: Rich, Mentor, Nature. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Seraphina Goldfound, Female Halfling Adept 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Malmûg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Malmûg grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Malmûg took refuge in the large cave and found the beat up sai and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Bonds: Adventurer, Nature, Family. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Malmûg Colby, Male Half-Orc Ranger 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 260 gp.


Social Check DCs


Fenriz Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with green colored cloaks and clothing and is in decent physical shape. His purple hair is matted, messy, and big. His eyes are white and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. In his 16th year, his parents were killed by a gnolls raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. He became a Weaver soon after.

Motivation: Someone believes him a fraud.

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Mentor, Enemies. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Fenriz Righteous, Male Tiefling Sorcerer 3
Medium (5'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 200 gp.


Social Check DCs


Sorath Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky black painted plate armor. Her hair is silver and very short. Her silver eyes lackadaisically let the world flow into them.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She does not trust anyone and sleeps with one eye open.

History: Born in the east to a Unemployed, Sorath learned a great deal about her mother's area of expertise. Her childhood dream was to be a Ruler, but she was a colossal failure. She has drifted from career to career and currently works as a Unemployed.

Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush

Flaws: Racist, Insomniac. Bonds: Job, Has a crush. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Sorath Judgment, Female Tiefling Barbarian 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs

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