Tawar Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. Her auburn hair has been sun bleached extensively. She has blue eyes and a black hat with a blue feather.
Personality: Tawar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Carter. She's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: Regain custody of her son; and further expansion of business
Ideals: Artistic, Professionalism. Flaws: Disease. Bonds: Job, Family. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp. 1 Half-Plate.
Tawar Rodney, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. She wears a feathered hat to cover her moderate length chestnut hair. She has several tiny jet earrings on each ear.
Personality: Calm and collected, she is a well trained Locksmith. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She got into the Locksmith business at a young age. She has chosen to use the inheritance that was left to her frivolously. She became a Locksmith soon after.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Ideals: Athletic, Fighting. Bonds: Attractive, Rich, Job. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 sp.
Mindartis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Mindartis studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted, Persistence. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. 1 Silk rope.
Spring Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who prefers to wear pastel pants and tee shirts, he is not a threatening figure. He wears his gray fur down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Spring was born on a far southern mountains where he grew up under the tutelage of his father, an expert Mayor. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Nature, Immigrant. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. 1 Masterwork Thieves’ tools.
Galinndan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His brown eyes dart from person to person.
Personality: He is mildly Elf supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Gifted. Flaws: Racist, Hedonist. Bonds: Poor. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Iolite (60 gp). 1 Masterwork Common Melee.
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