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Advanced [show]


Callie Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, and sports empty pouches on her belt. Her hair is silver and curly. She wears an eyepatch.

Personality: She dislikes all the random violence that takes place in the south. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Callie Wiseacre, Female Halfling Rogue 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Crowbar.


Social Check DCs


Ulla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear ponchos typically of a light tan in addition to tight pants. She has wavy white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ulla took refuge in the old dungeon and found the beat up glaive and armor she uses now. After a long history of fighting, Ulla and her spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Ulla Leffery, Female Gnome Warrior 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 34000 sp. Obsidian (9 gp). Tiger eye turquoise (9 gp). Red garnet (90 gp).


Social Check DCs


Edge Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting clothing which further accentuates her frame. She keeps her white fur in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is searching for what she claims is her rightful reward.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Edge Prim Posies, Female Tabaxi Paladin 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Iolite (40 gp).


Social Check DCs


Alice Huxley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and is well dressed, constantly wearing a brown suit, grey shirt, and black tie. She keeps her white hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted necromantic powers by her dying sister.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Ideals: Impeccable, Joker, Gifted. Bonds: Adventurer, Religious. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Alice Huxley, Female Human Expert 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Golden pearl (80 gp). 4 Smokesticks.


Social Check DCs


Kerkad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a feathered hat to hide his balding. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Baker, his father struggled to pay the bills. His childhood dream was to be a Baker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Kerkad Ophinshtalajiir, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs

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