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NPC Generator

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Advanced [show]


Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man sports black clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his scarlet crest up. His red unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Azzakh lived on a farm with his father, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Azzakh's homeland. Azzakh decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Immigrant, Family. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Azzakh Chumbyxirinnish, Male Dragonborn Barbarian 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Two Llamas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease, Hedonist. Bonds: Poor. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Cleric 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 60 gp.


Social Check DCs


Orryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue shirt with thin brown vertical stripes and blue pants. He has shaved his head bald. This violet eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Many giants want him driven away; and he is a bit of a kleptomaniac

Ideals: Athletic. Bonds: Criminal record, Adventurer, Rich, Enemies. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Orryn Munggen, Male Gnome Ranger 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 9 (-1)18 (+4)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. Jasper (30 gp). Smoky quartz (30 gp).


Social Check DCs


Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Randal was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Joker, Opinionated, Optimist. Bonds: Family, Nature. Occupation: Architect

Voice: Whispers

Attributes [hide]

Randal Hayes, Male Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 70 gp.


Social Check DCs


Tethren Music, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Apothecary, Tethren learned a great deal about his father's area of expertise. A gifted student he started as a Detective, but he got bored and became a Apothecary. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Poor, Job. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tethren Music, Male Tiefling Bard 3
Medium (6'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 10 (+0)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs

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