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Advanced [show]


Breena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Opinionated, Justice, Gifted. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Breena Daergel, Female Gnome Bard 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1900 sp. Blue quartz (13 gp). Moss agate (13 gp).


Social Check DCs


Gale Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of shields on her belt, each one with a amethyst on the hilt. She has no fur. Her ears are large.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She misses her home and complains about the freezing weather, even in summer.

History: She was born several months after her father was called into army service. When Gale reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Immigrant, Military. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gale Of Ebony, Female Tabaxi Rogue 4
Medium (4'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Sylvan, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Bryseis Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears black cloth garments or leather armor. Her red hair is slicked back into a classic pompadour. Her eyes are gold and catlike.

Personality: Abrasive and pushy, she has a hard time making friends. She has a minor phobia of water and hates getting wet.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bryseis took refuge in the large cave and found the beat up glaive and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: She feels threatened by others.

Ideals: Athletic. Flaws: Antagonistic, Fearful, Addict. Bonds: Nature. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Bryseis Righteous, Female Tiefling Monk 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Cloth of gold vestments (30 gp).


Social Check DCs


Ilanis Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears a tight fitting violet shirt and pants. She sports golden long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Ilanis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Ilanis was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ilanis's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ilanis Fasharash, Female Half-Elf Druid 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Simple lock.


Social Check DCs


Sannl Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her right hand. She wears a colorful flower in her chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Sannl never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Impeccable. Flaws: Insomniac. Bonds: In love, Attractive, Rich. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Sannl Lutgehr, Female Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 18 (+4)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 700 sp.


Social Check DCs

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