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Advanced [show]


Dondon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is lengthy. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dondon took refuge in the ruined castle and found the beat up falchion and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Dondon Hilltopple, Male Halfling Aristocrat 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Valida Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and she perpetually has her crossbow ready. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Stoic and calm, she prefers to meditate than take action. She is able to make almost anything out of random pieces of junk.

History: Valida was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Valida Deepdelver, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 gp.


Social Check DCs


John Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear grey clothing when he does not wear armor. His golden hair is singed and shortened. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Bather in town.

History: He was born at the edge of vast plains. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Bather.

Motivation: To be a Bounty Hunter again; and further expansion of business

Ideals: Athletic, Passionate, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

John Huxley, Male Human Expert 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nicor Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He is physically well-built. His silver hair is slicked back into a classic pompadour. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Nicor Sadness, Male Tiefling Cleric 2
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 17 (+3)19 (+4)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harann Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. She wears a feathered hat to hide her balding. Her gold eyes peer out from beneath her feathered green hat.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Halfling people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Harann Orexijandilin, Female Dragonborn Fighter 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 130 gp. Carnelian (20 gp).


Social Check DCs

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