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Advanced [show]


Altho Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, red, dusty cloak. His blonde hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Immigrant, Adventurer, Rich, Religious. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Altho Underbough, Male Halfling Expert 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Lone Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has a large pastel mantle and cape that has been intricately interwoven into her violet robe. Her fur is cut close to her head. Her fierce amber eyes like to dwell on things.

Personality: She is fixated on the number 89. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lone was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.

Motivation: To find somewhere to settle down; and to be a ruler again

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Poor, Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Lone Mist, Female Tabaxi Adept 5
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp. Pink pearl (130 gp). Tiger eye turquoise (14 gp). Peridot (60 gp).


Social Check DCs


Ilde Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. She carries a battered hand crossbow and tarnished dagger as well. She wears a broad hat to hide her balding. Her brown unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Engraver born in the past three hundred years. She is lazy and tries to find solutions quickly.

History: She was born at the edge of vast island. After coming to the age of reason, Ilde took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Engraver for hire.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting, Gifted. Flaws: Disease, Lazy. Bonds: Job, Nature. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Ilde Daerdahk, Female Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)16 (+3) 8 (-1)11 (+0)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Thervan Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting yellow shirt and pants. His golden hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Thervan embodies much of what other species detest in the Half-Elves. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Thervan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Thervan Elsing, Male Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp. Red garnet (120 gp). Red garnet (120 gp).


Social Check DCs


Efferil Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is heavily combed to the right. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Efferil hails from a village terrorized by dire rats. In his 14th year, his parents were killed by a dire rats raid, leaving Efferil alone in the world. After a stint in an orphanage, he was adopted. He was granted arcane powers by his dying sister.

Motivation: Many dire rats want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Enemies, Religious. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Efferil Morris, Male Half-Elf Ranger 2
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs

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