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NPC Generator

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Advanced [show]


Hobart Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He keeps his long red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Hobart took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable, Logical. Bonds: Poor. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Hobart Nimblefingers, Male Halfling Ranger 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. 1 Backpack.


Social Check DCs


Dagnal Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Stylist. Her white hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of western immigrants she idolized her mother. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Dagnal Trueblood, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Nicholas Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Joker. Bonds: In love, Rich, Family. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Nicholas Hardy, Male Half-Elf Adept 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is portly but not overly obese. His black fur is braided into rings. His yellow eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He feeds upon the attention of others.

History: Born in the east to a Priest, Serpent learned a great deal about his father's area of expertise. A freak accident while working with his Stylist father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Disease. Bonds: Job, Attractive, Has a crush, Rich. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Warlock 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Harvest Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. Her yellow fur is kept up in a ponytail inside a small hat. Her eyes are copper.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born several months after her father was called into army service. Harvest liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Secretive. Bonds: Military, Nature, Enemies. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Harvest Grass, Female Tabaxi Aristocrat 4
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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