Sethrekar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His copper crest is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Joker, Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Stannor Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He has a moderate pudge and is not very fit. His white hair is long and unkept. His gray eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.
History: Stannor was born in the east. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Persistence, Impeccable. Flaws: Ugly, Shy. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. White pearl (120 gp). 4 Holy water.
Abad Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Abad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is greedy.
Flaws: Greedy. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Aquamarine (300 gp). Rhodochrosite (14 gp).
Merihim Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He is bristling with hidden weapons, mostly sais and quarterstaffs. His hair is chestnut and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He's since become an addict/alcoholic.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Criminal record, Adventurer. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Ishte Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green broad hat and green clothes. She is portly but not overly obese. Her hair, while still mostly chestnut, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.
History: Born in the west her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and she's looking for her big break
Ideals: Artistic, Athletic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
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