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Advanced [show]


Krusk Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy auburn hair. His eyes are gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Stylist; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Krusk Yorke, Male Half-Orc Wizard 2
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. She has styled her auburn hair well, parting it to the right. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Oriff was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Oriff's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Oriff and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Shy, Impulsive, Disease, Antagonistic. Bonds: Attractive. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Oriff Daerdahk, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 17 (+3)12 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 350 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Lone In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length red fur. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a dyer again

Ideals: Athletic, Fighting. Flaws: Cynical. Bonds: Poor, Job. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Lone In the Storm, Male Tabaxi Warlock 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1000 sp. Amber (70 gp).


Social Check DCs


Euphemia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, and carries whips. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a minor phobia of water and hates getting wet.

History: She was raised in a white middle class family as the only child. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Optimist, Gifted. Flaws: Fearful, Mundane. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Euphemia High-hill, Female Halfling Barbarian 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Ida Blakeley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Ida will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs; and to get a good night's sleep

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Ida Blakeley, Female Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. 4 Smokesticks.


Social Check DCs

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