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NPC Generator

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Advanced [show]


Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her whole body is exceptionally muscular. Her crest is white and very short. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Mijira is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of illithids once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. Mijira was born on a far northern desert where she grew up under the tutelage of her mother, an expert Stylist. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and someone believes her a fraud

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Mijira Zzzxaaxthroth, Female Dragonborn Bard 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Lagazi Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her brown hair is smooth and relatively long. Her brown eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her father was called into army service. Cursed with unlife at a very young age, Lagazi has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army

Flaws: Hedonist, Antagonistic, Disease, Greedy. Bonds: Military. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Lagazi Brandon, Female Half-Orc Wizard 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Norman Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. He worked as a nervous Blacksmith and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Flaws: Cynical. Bonds: Adventurer, Poor, Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Livingstone, Male Human Commoner 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barbena Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears just a brown suit. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barbena took refuge in the large cave and found the beat up scythe and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Barbena Goldfinder, Female Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1200 sp. Jet (60 gp). Smoky quartz (40 gp).


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has a penchant for wearing a ring with an oversized emerald on his left hand. His orange fur is smooth and relatively long. His fierce yellow eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Rich, Religious, Family. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Great Thundercloud, Male Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs

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