Abad Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large green jacket. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Recently he has begun working with bootleggers and crooks.
Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Criminal record, Family, Job. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Silk rope.
Trag Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He is bald on top and has large red tufts of hair around his ears. His brown unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid.
Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 270 gp.
Salasar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green tunic with blue highlights, and long black pants that bunch up around his shoes. He carries a battered longbow and tarnished ceremonial dagger as well. He has done his best to style his white crest to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a wizard, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Impeccable, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Medrash Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear green clothing when he does not wear armor. His bronze crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Medrash will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Medrash was born the youngest of three triplets. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.
Motivation: To protect his home; and he feels threatened by others
Ideals: Extrovert. Flaws: Fearful, Insane. Bonds: Family, Guardian. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Pyra Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a black vest and prefers violet and black shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her chestnut hair is braided into rings. This white eyed southerner is not easily forgotten.
Personality: She can speak with the recently deceased. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Fearful, PTSD. Bonds: Religious. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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