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NPC Generator

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Advanced [show]


Egelina Huxley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her long brown hair reaches down to her waist. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Egelina Huxley, Female Human Fighter 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Bune Art, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears green cloth garments or leather armor. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gifted from a young age, Bune studied abroad. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Seeks redemption; and find a way to reverse the transformation of her brother

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Bune Art, Female Tiefling Cleric 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Griselda Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is long and unkept. Her thin eyebrows rest above her beady brown eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in shortspear use. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Griselda Van Es, Female Half-Elf Fighter 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Orryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears blue painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Flaws: Insomniac. Bonds: Slave. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Orryn Lingenhall, Male Gnome Paladin 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 220 gp.


Social Check DCs


Lilli Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan tunic with red highlights, and long black pants that bunch up around her shoes. She has brown hair. She has a dull look in her hazel eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lilli took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to be a architect again

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Lilli Albaratie, Female Gnome Bard 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs

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