Ernest Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries flails. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Red-brown spinel (60 gp).
Pogranix Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in green turtlenecks beneath a violet coat with black slacks. She has a moderate pudge and is not very fit. Her blue crest is long and unkept. Her eyes are a pleasant gold.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted, Artistic. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Hugolina Colton, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, brown, dusty cloak. Her hair, while still mostly auburn, has prominent grey streaks. She has a dull look in her blue eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Doctor business at a young age. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she's attracted to the pc
Flaws: Selfish, Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Ranged Weapon.
Moon Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. Her white fur is lengthy and is close to two feet long. Her ears are large.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is an amazing painter.
History: She was born into a rich family. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Naivara Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an entirely violet suit with blue socks and a vest with buckled shoes. She carries with her a set of sais, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is cut jaggedly and amateurishly. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Naivara will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east her family was never financially stable. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in sai use. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Extrovert. Bonds: Adventurer, Poor, Enemies. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 290 gp.
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