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NPC Generator

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Advanced [show]


Joser Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a red suit, brown shirt, and white tie. His hair is red and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. During his travels, Joser and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Joser discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Joser fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and half-elven compassion

Ideals: Impeccable. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Joser Wildheart, Male Halfling Cleric 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Deception +6, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Boddynock Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear blue clothing when he does not wear armor. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Boddynock has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich, Religious. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Boddynock Humplebumple, Male Gnome Adept 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Nora Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. Her red hair is drawn into a tight pony tail with a rose scrunchie. She wears an eyepatch.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Optimist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Nora Bigheart, Female Halfling Ranger 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Lerissa Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair, when down, is lengthy. Her eyes are likewise gold.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Rich, Enemies, Religious, Adventurer. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Lerissa Anarchy, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Qemuel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has blue hair. His gold eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Justice. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Qemuel Ennui, Male Tiefling Fighter 3
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Lapis lazuli (5 gp). White opal (700 gp). Red spinel (110 gp).


Social Check DCs

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