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NPC Generator

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Advanced [show]


Zepar Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. He wears a feathered hat to hide his balding. His skin is flawless and his silver eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Zepar Flair, Male Tiefling Paladin 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Oriel Vance, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears many layers of old clothing at all times. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments

History: She was raised in a plains tribe. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature, Adventurer. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Oriel Vance, Female Human Adept 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 30 gp.


Social Check DCs


Vola Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing colorful clothing, dressed as a Mayor. Her moppish silver hair is in a traditional bowl cut. Her brown unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Vola was born in the east. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Family, Attractive. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Vola Rayden, Female Half-Orc Ranger 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Surina Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears black trousers with green and black striped suspenders. She wears various colorful collared shirts. She has done her best to style her red crest to look like a famous performer. Her gold eyes are passionate and lively.

Personality: Surina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She feeds upon the attention of others.

History: She was born in the north. Surina was born on a far northern plains where she grew up under the tutelage of her father, an expert Scribe. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Immigrant, Enemies. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Surina Wystongjiir, Female Dragonborn Warlock 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2400 sp.


Social Check DCs


Spring Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears a tight fitting pastel shirt and pants. Her orange fur is smooth and relatively long. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Spring is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Layabout, Spring learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and nothing but the best is good enough for her

Ideals: Philantrophist, Justice, Impeccable. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Spring Timber, Female Tabaxi Wizard 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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