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Advanced [show]


Ilde Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Ilde Trueblood, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Andram Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blue hair is heavily combed to the left. He has several tiny aquamarine earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: Andram lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Andram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andram. He has recently gotten a pet goose that steals things from people.

Motivation: He feels threatened by others; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Entrepeneur. Flaws: Fearful. Bonds: Rich, Family, Criminal record. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Andram Dischord, Male Tiefling Commoner 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 8 (-1)19 (+4)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp. White pearl (120 gp).


Social Check DCs


Ethereal Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He keeps his long gray fur kept up in a rat tail. His eyes are copper.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Enemies. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Ethereal Of Snakes, Male Tabaxi Fighter 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver pearl (90 gp). Malachite (5 gp). Sard (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shivering Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He wears his brown fur up. His half smiles and green eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Attractive, Criminal record. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Shivering Moon, Male Tabaxi Warlock 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)17 (+3) 17 (+3)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Aquan, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 120 gp. Amber (70 gp).


Social Check DCs


Tarhun Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his hammer. He has a slight overbite and is overall scrawny. His white crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.

History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Tarhun Fharngnarthnost, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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