Duvamil Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her pickaxe. Her hair is always cut to a buzz. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Carter. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Carter like her mother before her.
Motivation: Expand her business; and she desires power and/or immortality
Ideals: Fighting. Bonds: Job, Adventurer, Military. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
Possessions: 300 sp.
Silent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is generally shirtless and showing off her tattooed chest. Her red fur is smooth and relatively long. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She is a Deep Scion in disguise. A freak accident while working with her Barber father left her crippled. During her travels, Silent and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Silent discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Silent fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants to meet her childhood hero; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Disease, Insane. Bonds: Poor, Attractive, Criminal record, Adventurer. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Eye agate (12 gp). 1 Darkwood Buckler.
Einkil Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown Stetson hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are green and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Dwarven compassion; and meet up once more with his childhood friend
Flaws: Ugly, Depressed, Insomniac, Racist. Bonds: Nature, Adventurer. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Bullseye lantern.
Baggi Preston, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. She has white hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She never swears and excessively uses polite adverbs when speaking. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Baggi is combative with any and all who dare try her patience in the slightest.
History: She was born in the east. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Optimist, Justice. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Taklinn Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in grey turtlenecks beneath a brown coat with grey slacks. He wears a feathered hat to cover his moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.
History: Taklinn was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Jeweler for hire.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
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