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NPC Generator

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Advanced [show]


Adrie O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears suspenders and violet workpants. Her shirt is white, and she wears a heavy violet leather apron most of the time. She is muscular with a powerful set of arms. She has a long red ponytail with little hanging trinkets. She has several tiny emerald earrings on each ear.

Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adrie took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She was granted arcane powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Rich, Religious, Nature. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Adrie O'Leary, Female Half-Elf Fighter 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Onyx (70 gp). Tiger eye turquoise (4 gp). Star ruby (1100 gp). 1 Minor magic item.


Social Check DCs


Pelt Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear pastel tank tops with brown skirt. Her gray fur is kept up in a ponytail inside a top hat. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the east to a Herbalist, Pelt learned a great deal about her mother's area of expertise. Her childhood dream was to be a Mayor, but she was a colossal failure. She was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Impulsive, Secretive. Bonds: Poor, Job. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Pelt Of Spirit, Female Tabaxi Warlock 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 800 sp.


Social Check DCs


Antrara Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a grey coat with pastel slacks. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a card on it. She keeps her scarlet crest in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Antrara took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and marry her sister to traveling adventurers

Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Nature, Family. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Antrara Skaarzborroosh, Female Dragonborn Paladin 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp. 1 Antitoxin.


Social Check DCs


Farideh Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. Her crest is cut close to her head. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is skeptical of what others tell her and is slow to trust.

History: Farideh lived on a farm with her father, near the main road leading to a nearby town. She has had some formal poetry training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her brother; and she is greedy

Ideals: Artistic. Flaws: Sensitive, Shy. Bonds: Family, Rich. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Farideh Sumnarghthrysh, Female Dragonborn Fighter 4
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 14 (+2)18 (+4)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Driindar Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She carries with her a set of shields on her belt, each one with a emerald on the hilt. Her crest is rusty and curly. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Driindar's first love is herself. Her second love is also herself. She is skeptical of what others tell her and is slow to trust.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Driindar Vangdondalor, Female Dragonborn Wizard 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs

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