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Advanced [show]


Kite Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in pastel turtlenecks beneath a tan coat with blue slacks. He is muscular with a powerful set of arms. He has moderate length black fur. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Kite grew up listening to his mother's many stories. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Kite Timber, Male Tabaxi Fighter 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 13 (+1)19 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Susannah Everly, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. Her eyes are green and beady.

Personality: She is almost excessively polite to everyone, even when angry. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Flaws: Ugly, Shy, Depressed. Bonds: Military, Immigrant. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Susannah Everly, Female Human Aristocrat 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Deception +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp. Banded agate (4 gp).


Social Check DCs


Bolhild Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her auburn hair up. Her fierce blue eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to make almost anything out of random pieces of junk.

History: She is a Slaad in disguise. Her father was very strict, and drilled into her lessons on being the perfect lady. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Bolhild Thrahak, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1500 sp. Bloodstone (30 gp). Deep green spinel (160 gp). Golden yellow topaz (300 gp).


Social Check DCs


Bagga Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His green eyes peer out from beneath his small white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Bagga Kimberly, Male Half-Orc Commoner 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 390 gp.


Social Check DCs


Merihim Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and very short. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Merihim hails from a village terrorized by orcs. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Poor, Enemies. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Merihim Euphoria, Male Tiefling Sorcerer 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)18 (+4) 10 (+0)17 (+3)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 50 pp.


Social Check DCs

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