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NPC Generator

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Advanced [show]


Anakis Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. She wears a colorful flower in her purple hair. This black eyed southerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has all her life been fascinated with dancing.

History: She was born into a rich family. Through the years after Anakis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Anakis's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Unemployed.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Anakis Amuse, Female Tiefling Barbarian 1
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)18 (+4) 13 (+1)16 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sellsword.

Motivation: Nothing but the best is good enough for him; and to be a spice merchant again

Ideals: Optimist, Impeccable. Bonds: Religious, Immigrant, Job. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Theobald Branson, Male Human Rogue 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Chalcedony (70 gp).


Social Check DCs


Mehen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears green leather gloves, a green jacket, and tight pants. He has styled his bronze crest well, parting it to the right. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Glassblower, but he got bored and became a Healer. He now mingles about in high society.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and tiefling compassion

Ideals: Entrepeneur. Flaws: Selfish, Racist. Bonds: Rich, Job. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Mehen Verthisathurgiesh, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Tûmûg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a worn and beaten armor. His brown hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has always had a great fascination with Human culture. He is a ruthless business man, a trait he acquired from his mother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Tûmûg Colby, Male Half-Orc Rogue 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Celestial, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His auburn hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the west to a Apothecary, Orsik learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Orsik Strongheart, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs

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