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Advanced [show]


Nimble Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Fisher. She keeps her long cinnamon fur kept up in a rat tail. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. She has a minor phobia of water and hates getting wet.

History: Born in a small village she learned the ways of the warrior from her mother. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home; and to clean up the streets

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Guardian. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Nimble Mist, Female Tabaxi Expert 4
Medium (5'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Quespa Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has bronze crest. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of eastern immigrants she idolized her mother. She worked as a nervous Sellsword and found it very stressful. She became a Sellsword soon after.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Quespa Linxakasendalor, Female Dragonborn Cleric 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Caeldrim Floshem, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears an entirely tan suit with white socks and a vest with buckled shoes. His red hair is unkempt and raggedy. He is baby faced.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the south. His necromantic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Caeldrim Floshem, Male Elf Commoner 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 280 gp. 1 Breastplate.


Social Check DCs


Anselm Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a tight fitting violet shirt and pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his Stetson violet hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was taken from his home at a very young age. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Flaws: Disease. Bonds: Rich, Slave, Adventurer, Enemies. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Staurheim, Male Half-Elf Druid 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alice Bradly, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an entirely grey suit with white socks and a vest with buckled shoes, and is pretty ugly. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: Alice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Mercenary business at a young age. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Mercenary for hire.

Motivation: Sabotage a competitor; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Alice Bradly, Female Human Monk 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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