Patrick Halsey, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears brown leather gloves, a brown jacket, and tight pants. His silver hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: Born in the south to a Priest, Patrick learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Priest like his father before him.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Joker, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Rock crystal (70 gp). 1 Masterwork Common Ranged Weapon.
Uzza Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears professional attire. She has styled her silver hair well, parting it to the left. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Optimist. Flaws: Addict, Selfish. Bonds: Attractive, Nature. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. Peridot (40 gp). Banded agate (12 gp).
Zanna Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she wears light armors faded through time and improper care. Her silver hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born into a rich family. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Joker, Impeccable. Flaws: Racist. Bonds: Rich. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1000 sp. 1 Half-Plate.
Sarah Wesley, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is cut jaggedly and amateurishly. Her brown eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She got into the Healer business at a young age. In her 15th year, her parents were killed by a drow raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She struck the Healer job and began her own company from there.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Superior lock.
Mozikth Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. His crest is white and curly. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 6 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Fisher job and began his own company from there.
Motivation: To clean up the streets; and expand his business
Ideals: Gifted. Bonds: Job, Immigrant, Guardian. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
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